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Sora update #1 - Sam Altman

blog.samaltman.com · 393 words · saved by 1 readers

We have been learning quickly from how people are using Sora and taking feedback from users, rightsholders, and other interested groups. We of course spent a lot of time discussing this before launch, but now that we have a product out we can do more than just theorize. We are going to make two changes soon (and many more to come). First, we will give rightsholders more granular control over generation of characters, similar to the opt-in model for likeness but with additional controls. We are hearing from a lot of rightsholders who are very excited for this new kind of "interactive fan fiction" and think this new kind of engagement will accrue a lot of value to them, but want the ability to specify how their characters can be used (including not at all). We assume different people will try very different approaches and will figure out what works for them. But we want to apply the same standard towards everyone, and let rightsholders decide how to proceed (our aim of course is to mak

We have been learning quickly from how people are using Sora and taking feedback from users, rightsholders, and other interested groups. We of course spent a lot of time discussing this before launch, but now that we have a product out we can do more than just theorize. We are going to make two changes soon (and many more to come). First, we will give rightsholders more granular control over generation of characters, similar to the opt-in model for likeness but with additional controls. We are hearing from a lot of rightsholders who are very excited for this new kind of "interactive fan fictio

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