Ryo Lu on X: "stay true to the medium the “liquid glass” approach to design is peak “design system” gone wrong — when you optimize for visual consistency over interaction fidelity, you lose the soul in each medium. each input method has its own physics and affordances. touch needs bigger" / X
stay true to the medium the “liquid glass” approach to design is peak “design system” gone wrong — when you optimize for visual consistency over interaction fidelity, you lose the soul in each medium. each input method has its own physics and affordances. touch needs bigger
Ryo Lu @ryolu_ stay true to the medium the “liquid glass” approach to design is peak “design system” gone wrong — when you optimize for visual consistency over interaction fidelity, you lose the soul in each medium. each input method has its own physics and affordances. touch needs bigger targets and gestures; mouse wants click, hover, press, release, precise cursors; keyboards need focus, press, combos and modifiers. when you force the same visual language and patterns across all of them, you’re basically saying “fuck the user’s actual experience, i just want my design reviews to look nice.”
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