symisc/ascii_art: Real-Time ASCII Art Rendering Library
ASCII Art is a single file C/C++ library that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside internal nodes of the tree. For a general overview on how the algorithm works, check the bottom of the demo page. ASCII art is a related (and older) graphic design technique for producing images from printable characters. This implementation is based on the paper: N. Markus, M. Fratarcangeli, I. S. Pandzic and J. Ahlberg, "Fast Rendering of Image Mosaics and ASCII Art", Computer Graphics Forum, 2015, http://dx.doi.org/10.1111/cgf.12597 Embedding the library in your application is straightforward. All you have to do is drop the ascii_art.c and its header file in your source tree plus the hex model that can be downloaded here and perform the following API calls successively: Below is a simple C program that demonstrates a typical usage of the AS
ASCII Art Real-Time ASCII Art Rendering Library - Live demo: https://art.pixlab.io Integration Reference Guide: https://pixlab.io/art ASCII Art is a single file C/C++ library that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside internal nodes of the tree. ASCII Camera Now Availabe On Unity Asset Store: https://assetstore.unity.com/packages/slug/165558 For a general overview on how the algorithm works, check the bottom of the demo page . ASCII a
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