Smoothstep - Wikipedia
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Smoothstep - Wikipedia Jump to content From Wikipedia, the free encyclopedia Family of interpolation and clamping functions A plot of the smoothstep( x ) and smootherstep( x ) functions, using 0 as the left edge and 1 as the right edge Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics , [ 1 ] [ 2 ] video game engines , [ 3 ] and machine learning . [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge. The function receives a rea
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