The Living Room | Proceedings of the 2016 ACM Conference on Designing Interactive Systems
This paper explores the connection between how users interact with a computational system for purposes of designing collaborative creativity support tools. We focus on the term defamiliarization as a disorientation technique used to actively engage ... We present some of our experiments with the "immaterial" walk-through FogScreen for advertising. We use interactivity for creating visually compelling advertisements with the immaterial screens in mid-air. An immaterial projection screen has many ... At its best, public art can promote moral learning in individuals and societies, and digital technology can help achieve this value. As a first step in creating such systems, this paper presents a probe study exploring the design space of reflective ... Queensland University of Technology Stanford University Queensland University of Technology University of Queensland Association for Computing Machinery New York, NY, United States View or Download as a PDF file. View online with eReader. Che
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